#ifndef _WHEELGEN_OUTPUT_H_ #define _WHEELGEN_OUTPUT_H_ #define IMAGE_HEIGHT (7) #define IMAGE_WIDTH (48) #define SKEW_RATE (100) #define DOUBLE_SIDE_MIRROR (0) static const RgbColor PALETTE[] = { RgbColor(0,0,0), // background RgbColor(255,255,0) // foreground }; static const __restrict__ uint8_t IMAGE[IMAGE_WIDTH][IMAGE_HEIGHT] = { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {1,0,0,0,1,1,0}, {0,1,0,1,0,0,1}, {0,0,1,1,0,0,1}, {0,0,0,1,0,0,1}, {1,1,1,1,1,1,1}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {1,0,0,0,0,0,1}, {1,0,0,1,0,0,1}, {1,0,0,1,0,0,1}, {1,0,0,1,0,0,1}, {1,1,1,1,1,1,1}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,1,0,1,1,0}, {1,0,0,1,0,0,1}, {1,0,0,1,0,0,1}, {1,1,1,1,1,1,1}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,1,1,1}, {0,0,0,1,0,0,0}, {1,1,1,0,0,0,0}, {0,0,0,1,0,0,0}, {0,0,0,0,1,1,1}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {1,0,0,0,0,0,1}, {1,0,0,0,0,0,1}, {1,0,0,0,0,0,1}, {0,1,0,0,0,1,0}, {0,0,1,1,1,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0} }; #endif // _WHEELGEN_OUTPUT_H_