Add logo, readme
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README.md
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README.md
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![3 «Set» cards](logo/webgames.svg)
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# Webgames
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Collection of just-good-enough browser-based multiplayer games written during COVID lockdown to play our favorite games remotely.
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* No authentication
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* No best practices
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* No sophisticated web framework
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* Just a bunch of multiplayer games quickly hacked together.
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## Quickstart
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```
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python3 -m virtualenv venv
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. venv/bin/acticate
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pip install -e .
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python -m webgames 0.0.0.0 8080
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```
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## Games
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- **Sudoku**: Whoever finishes the sudoku first, wins
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- [**Set**](https://en.wikipedia.org/wiki/Set_(card_game))
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- [**Carcassonne**](https://en.wikipedia.org/wiki/Carcassonne_(board_game)) including some of its extensions
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- [**Go**](https://en.wikipedia.org/wiki/Go_(game)): Play against another player or against the [GNU Go](https://www.gnu.org/software/gnugo/) engine. **Requires GNU Go to run in GTP mode as an inetd-style service** (see below)
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### GNU Go Systemd Socket
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The following example config configures a socket-actived systemd unit which runs GNU Go in GTP mode, listening on `/run/gnugo.sock`.
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**/etc/systemd/system/gnugo@.service**:
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```ini
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[Unit]
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Description=GNU Go GTP Daemon
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[Service]
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StandardInput=socket
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ExecStart=/usr/games/gnugo --mode gtp
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DynamicUser=yes
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PrivateTmp=yes
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NoNewPrivileges=yes
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ProtectSystem=full
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ProtectHome=yes
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```
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**/etc/systemd/system/gnugo.socket**:
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```ini
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[Unit]
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Description=GNU Go GTP Socket
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[Socket]
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ListenStream=/run/gnugo.sock
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Accept=true
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[Install]
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WantedBy=sockets.target
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```
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## License
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Licensed under the MIT License. See [LICENSE](./LICENSE)
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logo/webgames.png
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logo/webgames.png
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logo/webgames.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="256" height="256" version="2.0">
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<defs>
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<pattern id="semifill-red" width="20" height="9" fill="none" patternUnits="userSpaceOnUse">
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<path stroke="#ff0000" d="M 0 2 C 5 2, 5 -3, 10 -3 C 15 -3, 15 2, 20 2 M 0 5 C 5 5, 5 0, 10 0 C 15 0, 15 5, 20 5 M 0 8 C 5 8, 5 3, 10 3 C 15 3, 15 8, 20 8 M 0 11 C 5 11, 5 6, 10 6 C 15 6, 15 11, 20 11 M 0 14 C 5 14, 5 9, 10 9 C 15 9, 15 14, 20 14" />
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</pattern>
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<pattern id="semifill-green" width="20" height="9" fill="none" patternUnits="userSpaceOnUse">
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<path stroke="#00ff00" d="M 0 2 C 5 2, 5 -3, 10 -3 C 15 -3, 15 2, 20 2 M 0 5 C 5 5, 5 0, 10 0 C 15 0, 15 5, 20 5 M 0 8 C 5 8, 5 3, 10 3 C 15 3, 15 8, 20 8 M 0 11 C 5 11, 5 6, 10 6 C 15 6, 15 11, 20 11 M 0 14 C 5 14, 5 9, 10 9 C 15 9, 15 14, 20 14" />
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</pattern>
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<pattern id="semifill-blue" width="20" height="9" fill="none" patternUnits="userSpaceOnUse">
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<path stroke="#0000ff" d="M 0 2 C 5 2, 5 -3, 10 -3 C 15 -3, 15 2, 20 2 M 0 5 C 5 5, 5 0, 10 0 C 15 0, 15 5, 20 5 M 0 8 C 5 8, 5 3, 10 3 C 15 3, 15 8, 20 8 M 0 11 C 5 11, 5 6, 10 6 C 15 6, 15 11, 20 11 M 0 14 C 5 14, 5 9, 10 9 C 15 9, 15 14, 20 14" />
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</pattern>
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<filter id="drop" x="0" y="0">
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<feDropShadow dx="10" dy="10" stdDeviation="5" />
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</filter>
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<filter id="new" x="0" y="0">
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<feDropShadow dx="10" dy="10" stdDeviation="5" flood-color="gold" />
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</filter>
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</defs>
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<g id="playercard1" stroke-width="2" transform="rotate(-10) translate(-3, 50)">
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<rect class="svgcard" width="100" height="180" rx="10" stroke="#000000" fill="#ffffff" />
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<g class="svgcard" id="symbols">
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<ellipse cx="50" cy="90" rx="30" ry="10" stroke="#0000ff" fill="url(#semifill-blue)" />
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</g>
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</g>
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<g id="playercard1" stroke-width="2" transform="translate(77, 40)">
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<rect class="svgcard" width="100" height="180" rx="10" stroke="#000000" fill="#ffffff" />
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<g class="svgcard" id="symbols">
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<rect x="20" width="60" height="20" y="80" stroke="#ff0000" fill="none" />
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</g>
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</g>
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<g id="playercard2" stroke-width="2" transform="rotate(10) translate(157, 20)">
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<rect class="svgcard" width="100" height="180" rx="10" stroke="#000000" fill="#ffffff" />
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<g class="svgcard" id="symbols">
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<path width="60" height="20" transform="translate(20, 80)" stroke="#00ff00" fill="#00ff00"
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d="M 0 15 C 0 5, 5 0, 15 0 C 25 0, 35 5, 45 5 C 50 5, 53 0, 55 0 C 57 0, 60 0, 60 5 C 60 15, 55 20, 45 20 C 35 20, 25 15, 15 15 C 10 15, 7 20, 5 20 C 3 20, 0 20,0 15 Z"/>
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</g>
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</g>
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</svg>
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After Width: | Height: | Size: 2.6 KiB |
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